Monday, 19 February 2018

Premise - My Grandads Rocking Horses

This is a video of my Grandad, demonstrating his skills with woodwork and showing the basic stages of the making process. Out of the 1 hour and 15 min video, this was the edited  7 min version to show people his craft and his finished creations.

Tuesday, 13 February 2018

Thursday, 8 February 2018

CG Artists Toolkit - Pirates of the Carribbean

After Discussing a lot with Jen we came up with a rough idea of how we wanted our title scene to look. I did some rough drawings based on how we wanted it to look. However discussing our ideas with Alan these plans have now changed, as we realised a lot of the design everything was based on circles and objects being rotated. So our new plan will be to use this to our advantage and have everything working around a circle in the centre of the screen that changes size depending on the environment.

Below is the rough drawings that I had done, these will all now be changed and added into our new and improved idea. 

CG Artists Toolkit - Pirates of the Carribean

For this project I am collaborating with Jen - her blog link is Here. We decided to work on an opening credits scene for Pirates of the Carribean, from this we also agreed on the specific film "On Stranger Tides." This is because we felt that there were a lot of ideas that could come from this film. We had several key ideas that we wanted to add, such as ...

  • Skull
  • Leaves from the island
  • Mermaids
  • Chalices 
  • Ships Wheel 
  • Ship
  • Portraits/silhouettes of the main characters  
  • Map
I decided on creating some chalices in Maya that looked like the originals, as I didn't feel confident enough to draw them by hand, from this I brought them into Photoshop and started to have a good look into styles and what would be most appropriate and link in best with the film.

We decided to have a very simple approach with bold, but flat colours, adding patterns or shapes inside the design to make it simpler to see. Silhouettes such as Captain Jack would have more details to show off compared to a skull for example.