Saturday, 13 May 2017

Fantastic Voyage - Reflective statement

At the beginning of this project, I was fairly nervous, due to my lack of knowledge in my briefs subject. I had always found science really hard and hugely confusing, because of this I knew I needed to get myself going from the very beginning with thumbnails and a lot of research for this project. I felt as if I had a fairly good idea of what I wanted my animation to be like fairly early on which I found comforting due to the difficulties with the last project. Also because I had talked to Jordan fairly early on he was able to push me towards an art style that was ideal for my project. 
I was hugely proud of myself for going out of my comfort zone when it came to contacting a voice actor as I get nervous working on something completely new for the first time as I didn't know what to expect. I feel that I have learnt a huge amount from the experience itself. It also helped to pay for the voice actor as it gave my animation some "value" so it pushed me to work even harder on the project. 
Towards the end of the project I did feel as if I struggled with it, I didn't know what to have as a background which threw me for quite a while, and also I wanted to really keep to my original animatic meaning I struggled trying to use N Particles in Maya, and due to me spending so long on that part I didn't have time to theme it more like UPA Animation and in the end it did look odd in my final piece (I will be going back to my animation during the holidays and sorting out parts, as I feel as if it's close to being finished, but I know I can make it better.) I will also be looking into the hand and making it more UPA styled. 
Even though I had these problems I was really pleased with my final piece, it was pretty much exactly how I wanted it to look in the end and I was thrilled with my voice actor as I felt it really helped. I also was happy that I had tried out some new techniques for the first time and created an animation that I could say I was really proud of. 

Artists Toolkit - Life Drawing Submission

Life Drawing by Ruth Cann on Scribd

Alien - to be continued

I got half way through the final video of my alien, and when I went to UV it and it went horribly wrong, I am not quite sure what has happened to it or why so I am going to be seeing if I can either fix it or re-do it over the summer holidays :(

Life Drawing - Week 22

15 - 20 min Pencil (working on weight)
10 - 60 second moving poses Pro-Marker
30 Second Pro-Marker
20-30 min Chalk, Charcoal and Pencil 

Wednesday, 10 May 2017

Fantastic Voyage - Cell Cycle - No Sound - Pre Viz

Fantastic Voyage - pre vis - no sound from Ruth Cann on Vimeo.

It's all coming together! I'll be holding off uploading the video with my voice actor closer to the deadline, I still need to do tweaking and replacing some video sections with final rendered parts, anyways, enjoy :)

Tuesday, 25 April 2017

Animation Showreel

Animation Showreel from Ruth Cann on Vimeo.

Trial using blend shapes and changing colour

Blend Shapes that change colour from Ruth Cann on Vimeo.

Here I have made three randomly shaped objects and used the blend shapes tool to merge them from on to the other, during my animation a cell morph's to show different types of cell, and before I tried to do this on my real work I wanted to have a trial run. It will also be changing colour so I added that into the trial too.

Sunday, 2 April 2017

Dancing Girl - Animation/Life Drawing Finally Completed

I have finally managed to complete this animation, it's 105 frames long, each frame being drawn out by hand one by one. There are 24 frames between each pose. I feel as this animation has lost the flow that the drawing captured, otherwise this was a good experience trying out drawing an animation with 24 frames per second

Thursday, 30 March 2017

Redesign for Animation - Cell Cycle test

redesign during gap 1 phase from Ruth Cann on Vimeo.

Just a tryout to see how the animation would look like with a re-design , the G1 part of the chart would gently glow as well.

Wednesday, 29 March 2017

Pie Chart Test 1 - Maya

Pie Chart Test 1 from Ruth Cann on Vimeo.

This was my first try out using Maya to get a feel for what my Pie Chart would be doing during the video. I wanted it to rotate and softly pulse when the animation had begun a new Phase. I was also considering having the background change depending on what section of the Pie Chart the animation was on so children could match the theme colours with the different phases (The background would be a lighter version of the Pie Chart).

Pie Chart Development

Unsure what colour scheme I should go for. I like the blue's from my original, but the muddy brown needed to be changed, any ideas?

UPA Animation - Influence Map with swatches

UPA Animation - Influence Map

Fantastic Voyage - The Cell Cycle - Just V.O.

Fantastic Voyage - The Cell Cycle Script

Wednesday, 15 March 2017

OGR - 1 - Fantastic Voyage

Chromosomes - Thumbnails - 88 to102

Chromosome Thumbnails 88 - 102 

Cells - Thumbnails - 63 to 87

Cells, thumbnails 63-87

1 to 1 with Jordan - Photoshop Lesson

This is the conversation that Jordan and I were discussing over style choices and possible style designs. I really loved Upa Animation using contrasting bright colours and colour loosely around the line art. We discussed that this would give my animation good movement if I used squash and stretch techniques when bringing it into Maya. - Link for Adobe Colour CC

Jordan's Class - Thumbnails - 19 to 62

Chromosomes thumbnails 19-38
Cells thumbnails 39-62

Monday, 13 March 2017

Life Drawing - Week 20

5-10 Ink Sketches

 40 min Blocked out ink forms

Edited Version without the pencil lines, just the shapes

Pro-Marker 15-20 min experimental piece
I really enjoyed todays lesson, I don't use ink very often as I'm not very confident with it, however today I decided to use ink only for the first piece, and block out ink for the second piece, I feel as if they turned out really well and want to try out more with ink in next lesson :)