Friday, 31 March 2017
Thursday, 30 March 2017
redesign during gap 1 phase from Ruth Cann on Vimeo.
Just a tryout to see how the animation would look like with a re-design , the G1 part of the chart would gently glow as well.
Wednesday, 29 March 2017
Pie Chart Test 1 from Ruth Cann on Vimeo.
This was my first try out using Maya to get a feel for what my Pie Chart would be doing during the video. I wanted it to rotate and softly pulse when the animation had begun a new Phase. I was also considering having the background change depending on what section of the Pie Chart the animation was on so children could match the theme colours with the different phases (The background would be a lighter version of the Pie Chart).
Monday, 27 March 2017
Sunday, 26 March 2017
Thursday, 23 March 2017
Monday, 20 March 2017
Friday, 17 March 2017
Wednesday, 15 March 2017
This is the conversation that Jordan and I were discussing over style choices and possible style designs. I really loved Upa Animation using contrasting bright colours and colour loosely around the line art. We discussed that this would give my animation good movement if I used squash and stretch techniques when bringing it into Maya.
https://color.adobe.com/explore/?filter=newest - Link for Adobe Colour CC
Tuesday, 14 March 2017
Monday, 13 March 2017
|5-10 Ink Sketches|
|40 min Blocked out ink forms|
|Edited Version without the pencil lines, just the shapes|
|Pro-Marker 15-20 min experimental piece|
I've had a really good time creating the soundscapes, it was a completely new experience using all of my own sounds and I was pleased with my overall results. I have now created a Sound Library and inside there is around 115 sounds, several of these sounds have been used for this project, but I am holding onto all of them and intend to grow my Sound Library throughout the course, so I have a good range of sounds.
I found getting used to Audition harder than I was expecting, especially on the mac's, however, I seem to now be getting the hang of it more with time and practice, and creating the final three soundscapes really helped with this!